Game Makers Guild

Welcome to the Game Makers Guild website!

UpcomingEvents

The Game Makers Guild is New England’s largest group of indie board game designers. We meet 2-3 times per month in the Boston area to playtest each others’ board games and card games, as well as discuss the various aspects of bringing a game to life! Feel free to poke around our site and check us out. If you’re interesting in becoming a member, just come to one of our meetings.


Fight Sequence passes the Intensive Playtest

Triple Rainbow Games Logo

Hey everyone! Jaime Barriga, Head of Curation here, and I am pleased to announce that Fight Sequence by Jamie Sabriel Flez (Triple Rainbow Games) has passed our first ever Remote Intensive Playtest, and by unanimous decision! Fight Sequence is an incredibly strategic 1v1 game about planning your moves out in advance, and then resolving the fight sequence. We’re excited to see the game continue to improve as they head toward a Kickstarter launch.


GMG Expert Panel: Playtesting Best Practices

GMG Expert Panel title card

If you missed our GMG Expert Panel on Playtesting Best Practices, fear not! We’ve got the full video uploaded on YouTube

A very special thanks goes out to Jon Gilmour, Heather, O’Neill, and Ian Zang for joining us and taking the time to share so much with us!


2 GMG Seal of Approval Winners

Minute Diktator and Rain or Shine, our 2 GMG Seal of Approval Recipients

Hey everyone! Jaime Barriga, Head of Curation here, and I am extremely pleased to announce that after more than 2 years, two games have finally achieved the coveted Game Makers Guild Seal of Approval!.

While many games have made it to the final stage of our process, Minute Diktator and Rain or Shine received a passing grade from our Expert Playtest and were awarded the GMG Seal of Approval. These games not only did well during our Intensive and Blind Playtest process, but our team of reviewers believed that these 2 games have the potential to stand the test of time, and are incredible representations of the calibur of game we’re aiming for. And with that, we congratulate Karl and Jona on their incredible work!