Tim is local to Boston and has been involved in the tabletop game design community for some time. In addition to his involvement with Game Makers Guild, Tim is the Vice President of the Tabletop Showcase for the Boston Festival of Indie Games. He is also involved in the UnPub network of game designers and is a judge for IndieCade and the Cardboard Edison Prototype contest. Tim is also a designer himself, leading up Gameworthy Labs, who just released their first title, the award-winning Oh My Gods!
Phil is local to Boston and one half of Cray Cray Games, creator of Find It & Bind It, released in 2015, and Under Construction, due to be released later this year by Breaking Games. He is currently working on designing and publishing a number of other games at this time, including: Rainbow Octopus, Twisted Pitches: Tele-novella, and others.
Phil has been an instructor for game design classes at Emerson College and has spoken at PAX East on multiple occasions.
Jeff Johnston designs family tabletop games in his spare time and has been a long-time member of the Game Makers Guild. He also runs Sales for the Boston Festival of Indie Games.
Jaime is a Boston-local game designer who got his start working on one of the most challenging genres in the industry: Legacy game design. In addition to building his own game, QuickFight: A Legacy Game, Jaime has provided playtest feedback on Betrayal at House on a Hill: Legacy, Seafall: A Legacy Game, and Unmatched.