Fight Sequence passes the Intensive Playtest

Hey everyone! Jaime Barriga, Head of Curation here, and I am pleased to announce that Fight Sequence by Jamie Sabriel Flez (Triple Rainbow Games) has passed our first ever Remote Intensive Playtest, and by unanimous decision! Fight Sequence is an incredibly strategic 1v1 game about planning your moves out in advance, and then resolving the … [Read more…]

GMG Expert Panel: Playtesting Best Practices

If you missed our GMG Expert Panel on Playtesting Best Practices, fear not! We’ve got the full video uploaded on YouTube. A very special thanks goes out to Jon Gilmour, Heather, O’Neill, and Ian Zang for joining us and taking the time to share so much with us!

2 GMG Seal of Approval Winners

Hey everyone! Jaime Barriga, Head of Curation here, and I am extremely pleased to announce that after more than 2 years, two games have finally achieved the coveted Game Makers Guild Seal of Approval! While many games have made it to the final stage of our process, Minute Diktator and Rain or Shine received a … [Read more…]

GMG at CT-FIG: Two Award Winners!

We are super excited to announce that 2 of our members, Marcus and Jay, won 2 of the awards at this year’s Connecticut Festival of Indie Games (or, CT-FIG). Marcus’ game, Octochef, a game where 4 players combine to play as the titular, 8-tentacled, culinary mastermind, won the Best Family Game award! And Jay’s game, … [Read more…]

A Curation Update for August 2018

Hey there! Jaime Barriga, head of Curation here. We’ve had so many games draw closer and closer to getting the coveted Game Makers Guild Seal of Approval, and I wanted to share the list of games that have made progress over the past few months. Received 3 nominations for the seal (phase 1) Comic Auction … [Read more…]

Darkness – A GMG-member card game on Kickstarter now!

Launched just today, one of our member’s games is now live on Kickstarter. Darkness (by Taylor Hayward of Green Meadow Games) is a beautifully-illustrated, portable, strategy card game, where players are out to control the energies of relics and artifacts. It’s a 2-5 player game that takes 20-30 minutes, and it’s already 21% funded in … [Read more…]

Intensive Playtest Results for Feb 2018

Hey everyone! Curation officer Jaime here with some great curation news: Our new GMG Intensive Playtest event that happened on Feb 5th ended up being a great success. All the games that were present got a full set of players for the night, and designers were able to run through their game multiple times, receiving … [Read more…]